These scripts are free for all uses except redistribution    Compatible With Max v   Script
Version
    A tool for capturing the current viewport and saving it as a bitmap. Saves sequentially named files. It displays a tiny thumbnail of the last captured screenshot. Customizable name and output directory.   5,6,7   1.0
    This tool alows you to easily zoom in and out on keyframes on the trackbar. This is great when working with really dense keyframes.   5,6,7   1.1
image     Remember those computers from the movies that had a panel with a grid of lights turning on and off in random patterns? That is what I made this for, but it's useful for other things too.   5,6,7   0.8
image     For previewing and creating terrains in max using grayscale images created in other programs. This allows updates of the mesh in max (not automatic) while you work, with terrain detail controls.   5,6,7   0.8
image     This script recreates the famous "Cornell Box" within max. It uses the original measurement data from the Cornell University.   5,6,7   1
image     This script creates a miniature, scaled, textured version of our solar system, with all the planets. The planets orbit the Sun at the correct rate. Several controls.   6,7   0.9
image     Using this, Max can send a message to another computer on your network to report that a render has finished. Useful when working on multiple machines.   5,6,7   1
image     Creates complex light animations which would be laborious to do by hand. Lightning, flickering lights, fluorescent lights turning on, strobe lights, pulses of light. This does it all.   5,6,7   1
image     Adds a snowy top to objects. Good for winter scenes.   5,6,7   1
image     This script makes adding positional noise to an object a simple task.   5,6,7   0.9
image     Adds a notice (copyright, website address, etc)  which will appear when a max file is loaded. Good for people distributing max files.   5,6,7   1
image     Creates six perfectly aligned cameras as a single object, then creates a vertical cross render. Can be used for creating spherical reflection maps with HDRshop from max scenes.   5,6,7   1

   
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I've started working on Skygen again. click HERE for some early images.

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